International Journal of Computer Theory and Engineering

Editor-In-Chief: Prof. Mehmet Sahinoglu
Frequency: Quarterly
ISSN: 1793-8201 (Print), 2972-4511 (Online)
Publisher:IACSIT Press

OPEN ACCESS
4.0
CiteScore

IJIET 2023 Vol.15(1): 54-60
doi: 10.7763/IJCTE.2023.V15.1330

Analyzing Strengths and Weaknesses of Modern Game Engines

Tauheed Khan Mohd1,* , Fernando Bravo-Garcia2 , Landen Love2 , Mansi Gujadhur2 , Jason Nyadu2

  • 1Augustana College, RockIsland, Illinois, 61201, USA.
  • 2Math and Computer Department, Augustana College, Rock Island, Illinois, 61201, USA.

* Corresponding author

  • Manuscript receivedJuly 24, 2022
  • revisedOctober 14, 2022
  • acceptedNovember 11, 2022

Abstract

The growing relevance of gaming engines in the gaming industry is making it gradually harder for a prospective developer to choose a game engine. In this analytical paper, the authors analyzed the following game engines: Cocos2D-X, CryEngine, GDevelop, Godot, Panda3D, Unity, and Unreal Engine. In every section, the authors elaborated on the advantages and disadvantages of each engine. Some users claim that older gaming engines like CryEngine are irreplaceable and that their engine structure should be exemplary for other engines. The new modern wave of game engines including Unity and Unreal Engine end up dominating the market with compatibility at every gaming platform and the ability to create both 2D and 3D games. Along with that having a strong community and developer support results in a very content user base.

Keywords

  • Gaming technologies
  • video game engine
  • unreal engine
  • unity
  • Godot
IJCTE-V15N1-1330

How to Cite

Copied

Tauheed Khan Mohd, Fernando Bravo-Garcia, Landen Love, Mansi Gujadhur, and Jason Nyadu, "Analyzing Strengths and Weaknesses of Modern Game Engines," International Journal of Computer Theory and Engineering, vol. 15, no. 1, pp. 54-60, 2023. https://doi.org/10.7763/IJCTE.2023.V15.1330

Copyright & License

Copyright © 2023 by the authors. This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited (CC BY 4.0).

Article Metrics in Dimensions

Menu