Abstract—This paper presents an approach to designing the user experience for interactive systems in open scenarios that involve augmented reality and mobile devices. We discuss the methodology we have used, which is a variation of contextual design, and resulting prototypes for a platform that will provide functionality for users to interact with augmented reality features in cultural and historical places, which are referred to as points of interest. Also, we report on preliminary results of the evaluation of our prototypes with potential users.
Index Terms—Augmented reality, contextual design, gamification, point of interest, user experience.
The authors are with the Laboratory of Interactive and Cooperative Technologies, Universidad de las Américas Puebla, Puebla, Mexico (e-mail: {fernando.verapo, alfredo.sanchez, ofelia.cervantes}@udlap.mx).
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Cite:Enhancing User Experience in Points of Interest with Augmented Reality, "Fernando Vera, J. Alfredo Sánchez, and Ofelia Cervantes," International Journal of Computer Theory and Engineering vol. 8, no. 6, pp. 450-457, 2016.