• Mar 17, 2015 News!Vol.6, No.3 has been indexed by EI (Inspec).   [Click]
  • Sep 16, 2015 News!Vol.8, No.6 is available online now. The issue covers three specific areas, including image processing and virtual reality, computer theory, etc.   [Click]
  • Sep 16, 2015 News!The dois of the published papers in Volume 8, Number 6 have all been activated by Crossref.
General Information
Prof. Wael Badawy
Department of Computing and Information Systems Umm Al Qura University, Canada
I'm happy to take on the position of editor in chief of IJCTE. We encourage authors to submit papers concerning any branch of computer theory and engineering.
International Journal of Computer Theory and Engineering (IJCTE) is an international academic open access journal which gains a foothold in Singapore, Asia and opens to the world. It aims to promote the integration of computer theory and engineering. The focus is to publish papers on state-of-the-art computer theory and engineering. Submitted papers will be reviewed by technical committees of the journal and association. The audience includes researchers, managers and operators for computer theory and engineering as well as designers and developers.
All submitted articles should report original, previously unpublished research results, experimental or theoretical, and will be peer-reviewed. Articles submitted to the journal should meet these criteria and must not be under consideration for publication elsewhere. Manuscripts should follow the style of the journal and are subject to both review and editing.
Featured Article
3D Interaction in Virtual Environments for Systems Engineering
M. Bougaa, S. Bornhofen, H. Kadima, and A. Rivière
This paper discusses the potential benefits of applying Virtual Reality (VR) technology to the context of Systems Engineering (SE), for both educational and industrial purposes. After an introductive presentation of the two fields and their state of the art, we explore if and how VR can be of assistance to the processes involved in a typical SE approach. We especially focus on commonly used 3D interaction techniques ....[Read More]
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