International Journal of Computer Theory and Engineering

Editor-In-Chief: Prof. Mehmet Sahinoglu
Frequency: Quarterly
ISSN: 1793-8201 (Print), 2972-4511 (Online)
Publisher:IACSIT Press

OPEN ACCESS
4.0
CiteScore

IJIET 2017 Vol.9(3): 197-201
doi: 10.7763/IJCTE.2017.V9.1137

The Construction of Autonomous Virtual Hand in Virtual Assembly Environments

Zhang Ting , Cheng Cheng , Ge Wei , Zhang Jing

  • School of Computer Science, Beijing Laboratory of Intelligent Information of Technology, Beijing Institute of Technology, China.

Abstract

This paper introduces a method of constructing autonomous virtual hand in virtual assembly environments. The goal of this research is presented to improve the practicability of virtual hand in virtual environments. The autonomous virtual hand is realized as the agent by three steps. A gesture set of virtual hand is constructed. Initial gesture, basic gesture and grasping gestures help virtual hand to achieve autonomous grasping. Perceptional ring is constructed for virtual hand, which support the autonomous virtual hand sense the virtual object. The system divides autonomous grasping process into three perception stages. By using this method, user heavy load will be greatly reduced in the assembly process. We prove that this autonomous grasping behavior of flexible virtual hand has a good availability and efficiency.

Keywords

  • Human-computer-interaction
  • virtual environment
  • virtual assembly
  • agent
  • autonomous virtual hand
  • behavior
  • perception
1137-AF021

How to Cite

Copied

Zhang Ting, Cheng Cheng, Ge Wei, and Zhang Jing, "The Construction of Autonomous Virtual Hand in Virtual Assembly Environments," International Journal of Computer Theory and Engineering, vol. 9, no. 3, pp. 197-201, 2017. https://doi.org/10.7763/IJCTE.2017.V9.1137

Copyright & License

Copyright © 2017 by the authors. This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited (CC BY 4.0).

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